![]() ![]() In Stray Gods, you play as Grace, a woman accused of murdering a Muse, a magical being from ancient Greece. Despite some complaints about glitches and awkward songwriting in a few places, developer Summerfall Studios harmonizes these concepts well, putting on a show I can't help but applaud. For this exact reason, Stray Gods: The Role-Playing Musical caught my eye, exciting both my inner fan of musicals and my inner fan of games. From Hamilton to La La Land to Bob's Burgers, if the characters in your story burst into song, I'm more than likely on board. However, even once a nature is chosen, Grace is still very moldable due to songs not holding the same restrictions.I'm a fan of musicals of all kinds. It's also important to note that, depending on which one you choose, certain options will not be available in future conversations. The choice you make also impacts how certain characters will respond and how easily it will be to win them over. Whereas charming allows Grace to be more compassionate and understanding. For example, choosing Kickass might lead Grace to be more fearless and take action which could lead to fighting. ![]() RELATED: Stray Gods: The Roleplaying Musical - Grace's Natures, Explainedįor the most part, Grace follows one of three natures, which will have the most impact on how she interacts with others. The thing with Stray Gods is, due to all the available choices, you can really set up Grace to be what you want. It changes per person, but it’s naturally to be more judgy on a character we are supposed to relate the most with. ![]() Either they are too meek or abrasive, too shy or won’t shut up. ![]() People tend to have strong feelings about leading roles. ![]()
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